inZOI Teases Plans for Karma System and Ghost Zois
inZOI's Upcoming Karma System and Ghostly Encounters
inZOI game director, Hyungjun Kim, recently unveiled plans for a unique Karma system, introducing a paranormal element to the realistic life simulation. This system will determine the fate of deceased Zois, transforming them into ghosts based on their accumulated Karma points.

High Karma Zois transition to the afterlife, while those with insufficient Karma remain as ghosts, bound to the mortal realm until they accrue enough points to move on. The exact methods for restoring Karma remain undisclosed.

Kim assures players that ghost interactions will be carefully balanced to avoid overshadowing core gameplay, limiting engagement to specific times and conditions in the Early Access version. These interactions will primarily involve unique conversations.

While prioritizing realism, Kim expresses interest in exploring more fantastical elements in the future, suggesting that the Karma system is a stepping stone towards enriching the game's experience.
A Glimpse into Karma Interactions
A sponsored video by content creator MadMorph offered a brief preview of the Karma Interaction system. This feature presents players with various actions, both positive and negative, impacting their Karma score. The video showcased a humorous example: secretly farting on another Zoi's face. Other options, such as "Throw Away Trash" and "Like a Friend’s post," were mentioned but not demonstrated.

While the Early Access release (March 28, 2025 on Steam) will focus on the living Zois experience, the Karma Interaction system promises to significantly expand gameplay possibilities in future updates.

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