Elden Ring: Nightreign - Ironeye Hands-On Preview - IGN
In the world of Elden Ring, the bow traditionally serves as a support weapon, ideal for drawing enemy attention, weakening foes from a distance, or even exploiting environmental hazards like causing a bird to plummet to its demise for rune farming. However, when you dive into the world of Nightreign as the Ironeye class, the bow transforms into the core of your gameplay, offering a unique playstyle that diverges significantly from the other eight classes in Nightreign. The Ironeye essentially embodies the closest thing to a support class available in this game. For a firsthand look at how this class operates, check out the exclusive gameplay video below.
One of the first things you'll notice about the Ironeye is their vulnerability. While they can wield any weapon they find, the bow becomes indispensable for keeping a safe distance from combat, crucial since they can be quickly overwhelmed by damage, especially early in the game. Thankfully, the starting bow is reliable, delivering solid damage and featuring the Mighty Shot skill, which allows for long-range attacks with increased damage and poise impact.
It's important to note that the mechanics of bows have been extensively revamped in Nightreign. Bows now shoot faster, and you can move more swiftly while targeting locked-on enemies. A significant change is the elimination of the need for arrows, although this means you're limited to the arrow type of your equipped bow. This change is particularly beneficial during intense boss fights, where running out of arrows could be detrimental. Additionally, Nightreign introduces new animations, such as shooting an arrow mid-roll, and allows for acrobatic feats like running up walls and shooting arrows in mid-air. The strong attack now fires a spread of three arrows, enhancing your ability to hit multiple targets, and you can even perform backstab or visceral attacks on downed enemies with arrows. These enhancements make the bow a formidable primary weapon, addressing the shortcomings it had in the base version of Elden Ring.
When playing as the Ironeye in Nightreign, the bow truly becomes the heart and soul of the class. The Ironeye's main skill, Marking, involves a swift dagger dash that pierces through enemies, applying a debuff that amplifies damage from all sources. With a short cooldown, this skill can be consistently applied, especially useful in boss fights. It also serves as an excellent mobility tool, allowing you to navigate through enemy lines to escape danger.
The Ironeye's ultimate ability, Single Shot, is a powerful, concentrated attack. It's essentially an enhanced version of Mighty Shot, requiring a brief charge time during which you're invulnerable. Once unleashed, it deals significant damage and can penetrate through multiple enemies, making it ideal for clearing groups.
What sets the Ironeye apart in team scenarios is their proficiency in safely reviving allies from a distance. In Nightreign, reviving downed teammates involves attacking them to empty a segmented circle above their character. While other classes may need to risk close combat or expend resources to revive, the Ironeye can do so from afar without any cost, providing a crucial advantage. However, reviving teammates who have fallen multiple times becomes challenging due to the Ironeye's limited long-range damage output, unless they utilize their ultimate for this purpose.
Although the Ironeye may not match the raw damage output of other classes, their utility in a team is unparalleled. From boosting team damage with their Marking ability, increasing item drop rates, clearing mobs with their ultimate, to safely reviving teammates, the Ironeye's contributions to a squad are vital and multifaceted.
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