Home > News > "Warhammer 40k: Space Marine 2 Public Test Server Launches with Major Update 7.0 Changes"
"Warhammer 40k: Space Marine 2 Public Test Server Launches with Major Update 7.0 Changes"
The eagerly awaited public test server for Warhammer 40,000: Space Marine 2 is now live, offering players an early glimpse into the highly anticipated Update 7.0. Publisher Focus Entertainment and developer Saber Interactive have released preliminary patch notes for the PTS version, which include most features of the upcoming 7.0 update. However, they've cautioned that the final 7.0 patch notes may differ due to ongoing bug fixes.
PC players diving into the PTS can expect a wealth of new content. Update 7.0 introduces a new PvE mission, "Exfiltration," and a new secondary weapon, the Inferno Pistol, available for the Vanguard, Sniper, and Heavy classes. Additionally, players can look forward to prestige ranks in PvE and private PvP lobbies. For Warhammer 40,000 enthusiasts, the update also brings exciting customization options, including new colors such as Volupus Pink and Thousand Sons Blue, along with Bulwark cloth and hands recoloring. PvP rewards have been boosted by 50%, and new champion skins for the Tactical and Vanguard classes—Imperial Fists and Space Wolves respectively—are also available.
Significant balance changes accompany the update, with an expanded weapon arsenal in PvE allowing all classes greater weapon choice. Notably, the Assault class can now use the Power Sword without mods. Players should review the detailed patch notes to understand the full scope of weapon tweaks.
A notable quality-of-life improvement addresses the griefing issue in the Inferno Operation. Now, if a player reaches the assembly area in the final stage, other players will be automatically teleported there after a brief notification period, ensuring smooth gameplay progression.
In response to community feedback, the Space Marine 2 developers have also teased the upcoming Horde mode and addressed concerns about live service features and content updates, promising a robust roadmap for the game's future.
Warhammer 40,000: Space Marine 2 Update 7.0 PTS Patch Notes:
New Features
- New PvE mission: Exfiltration
- New Secondary Weapon (PvP & PvE): Inferno Pistol for the Vanguard, Sniper, and Heavy classes.
- Prestige ranks in PvE.
- PvP Private lobbies.
- Customization:
- New Colors: Volupus Pink and Thousand Sons Blue
- Bulwark Cloth Recoloring
- Hands Recoloring
- Rewards increased by 50% in PvP.
Balancing
- Extended Weapon arsenal in PvE: All classes now have a larger weapon choice.
- Heavy: Heavy Bolt Rifle, Heavy Bolt Pistol
- Tactical: Combat Knife, Plasma Pistol, Heavy Bolt Pistol
- Assault: Power Sword, Plasma Pistol
- Bulwark: Heavy Bolt Pistol
- Sniper: Heavy Bolt Pistol, Instigator Bolt Carbine
- Vanguard: Heavy Bolt Pistol, Bolt Carbine
- Heavy Bolt Rifle: Reworked Artificer and Relic versions with adjustments to magazine capacity, ammo reserve, accuracy, range, and added scopes.
- Added a maximum cap to restore fade HP per action and a max target to restore health per action: Heavy Melta Gun, Melta Gun, Heavy Plasma.
Weapon Perks Update
- Heavy Bolt Rifle: Updated perks including increased duration effects, health restoration, and damage adjustments.
- Bolt Rifle: Updated perks including increased duration effects, health restoration, and damage adjustments.
- Auto Bolt Rifle: Updated perks including maximum spread decrease, headshot damage increase, and health restoration.
- Plasma Incinerator: Updated perks including duration effects, heat generation, and damage radius increase.
- Stalker Bolt Rifle: Updated perks including damage increase after reload, headshot damage, and damage increase at distance.
- Bolt Carbine: Updated perks including headshot damage, health restoration, and damage increase after reload.
- Occulus Bolt Carbine: Updated perks including damage increase at distance, duration effects, and headshot damage.
- Melta Rifle: Updated perks including ammo restoration, health restoration, and damage increase after dodge.
- Instigator Bolt Carbine: Updated perks including damage increase, headshot damage, and health restoration.
- Bolt Sniper Rifle: Updated perks including damage increase at distance, magazine size increase, and damage increase after finisher.
- Las Fusil: Updated perks including shot charge rate, beam radius increase, and damage increase.
- Heavy Bolter: Updated perks including maximum spread decrease and damage increase.
- Heavy Plasma Incinerator: Updated perks including duration effects, shot charge rate, and damage increase.
- Multi-Melta: Updated perks including ammo restoration, armour segment restoration, and damage increase.
- Bolt Pistol: Updated perks including headshot damage, duration effects, and health restoration.
- Plasma Pistol: Updated perks including energy reserve increase, duration effects, and damage increase.
- Heavy Bolt Pistol: Updated perks including headshot damage, damage increase at distance, and health restoration.
- Chainsword: Updated perks including melee damage increase based on armour and attack type.
- Thunder Hammer: Updated perks including melee damage increase based on armour and attack type.
- Power Fist: Updated perks including melee damage increase based on armour and attack type.
- Combat Knife: Updated perks including melee damage increase based on armour and attack type.
- Power Sword: Updated perks including melee damage increase based on armour and attack type.
Bolt Weapons buffs
- Bolt Rifle (all versions): Base damage increased by 5%
- Auto Bolt Rifle: Base damage increased by 5%
- Instigator Bolt Carbine: Base damage increased by 5%
- Bolt Carbine (ONLY Marksman Bolt Carbine versions): Ammo Reserve increased by one magazine size (+20)
Operations
- Obelisk: Added new voiceovers for clearer objectives in the final gameplay sequence.
- Inferno: Players reaching the assembly area in the final stage will trigger automatic teleportation for others after a notification.
Bug Fixes
- Occulus Bolt Carbine: Fixed spread issue on Master-Crafted - Alpha version.
- Multi-Melta: Fixed rate-of-fire issue on various versions.
- Sniper Class: Fixed incorrect stacking of "Renewal" and "Squad Renewal" perks.
- Tactical Class: Fixed incorrect bonus stack with "Radiating Impact" perk.
- Heavy Class: Fixed bonus to melee Charged attacks.
- Trials: Fixed unintentional health regeneration.
- Other: Fixed notification sound for multiple special enemy spawns.
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