Home > News > Hideo Kojima Talks Death Stranding 2: On the Beach: 'I’m Just Really Happy We Can Finish Making the Game'
Hideo Kojima Talks Death Stranding 2: On the Beach: 'I’m Just Really Happy We Can Finish Making the Game'
It's been a while since video games were merely action-packed, adrenaline-pumping experiences. Hideo Kojima, the mastermind behind Metal Gear Solid, introduced the themes of division and connection with Death Stranding, setting the stage in a pre-pandemic world. Its highly conceptual narrative and innovative delivery-centered movement mechanics opened up new avenues for gaming.
In the sequel, Death Stranding 2: On the Beach, Kojima delves deeper into the question: "Should we have connected?" As the June 26, 2025 release date approaches, we're eager to understand Kojima's stance on this theme, especially given the increasing divisions in our world today.
The development of Death Stranding 2 took place amidst the unprecedented circumstances of the Covid-19 pandemic. This period forced Kojima to re-evaluate the concept of "connection" and reconstruct it, taking into account his evolving understanding of technology, production environments, and the dynamics of human relationships.
Hideo Kojima will soon release Death Stranding 2. Photo by Lorne Thomson/Redferns.
In this interview, Kojima shares his philosophical approach to the game's production. He discusses elements from the original game that have been carried forward into the sequel, as well as how contemporary societal issues influence his work.
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