Jak and Daxter: Misty Island Power Cell Collection Guide
Misty Island looms in the distance in Jak and Daxter: The Precursor Legacy, a key location where Daxter's transformation into an Ottsel began. Despite their hesitation, Jak and Daxter must return to uncover its hidden rewards, provided they can reach it.
To access Misty Island, assist the fisherman in Forbidden Jungle by catching 200 pounds of fish. This earns a Power Cell and access to the Speedboat in Sandover Village for the journey to Misty Island.
Retrieve the Sculptor’s Muse
Your first task on Misty Island is to recover the Sculptor’s Lost Muse. If you spoke to the Sculptor in the Village, you know it’s a golden creature resembling Daxter. Found near the docks upon arrival, the Muse won’t stay still. Chase it through the initial area, using roll jumps to keep up.
To pursue the Muse, break large bones along its path to form bridges for Jak. Study its route, master the platforming needed to match its pace, and intercept it at a sharp turn with a precise roll jump. After capturing the Muse, return it to the Sculptor in Sandover Village for a Power Cell. Since more tasks await on Misty Island, save this for last.
Harness Blue Eco for a Power Cell
After securing the Muse, return to its starting point and head right to a platforming area with blue eco orbs leading to a Precursor Door. Collect ample Blue Eco while moving right, bypassing the door to reach the Precursor Platform shown in image 3. Activating the platform with Blue Eco bridges the gap to the Power Cell.
Revisit the Dark Eco Pool
The next Power Cell requires returning to the adventure’s origin, but first, face an arena battle. Charge with Blue Eco and enter the large Precursor Door from the previous section. Inside, Lurkers attack in waves while explosives rain from above. Use dropped Red Eco to defeat them swiftly and dodge explosives by staying mobile. After defeating them, climb the emerging stairs to the Dark Eco Pool to claim the Power Cell.
Scale the Lurker Ship
Exit the arena and turn right to find a path to Misty Island’s Bay, where a Lurker Ship awaits, accessible via a bridge. Cross it, board the ship, and climb along the right side to reach the top and secure the Power Cell.
Disable the Cannon
From the last Power Cell, ascend the ramp while evading logs thrown by Lurkers. Jump over rolling logs and walk under bouncing ones. Use side platforms to pause and find your rhythm. At the top, defeat two Lurkers by the cannon overlooking the arena to earn a Power Cell. Then, use the cannon to destroy metal boxes in the arena for extra Precursor Orbs.
Eliminate Balloon Lurkers
With the cannon neutralized, board the Zoomer via the trans-pad (return to the Lurker Ship and take the opposite bridge). Drive into the bay to target Balloon Lurkers. Carefully use brakes, acceleration, and hops to hit Lurkers while avoiding explosive mines. Approach balloons from the side to navigate between mines. Since Lurkers follow fixed routes, position yourself strategically to strike. Defeat five for a Power Cell.
Ride the Zoomer to a Power Cell
After clearing the Balloon Lurkers, target a floating Power Cell. Ride the Zoomer up the ramp shown in image 1, turn right, circle the rock to reach the area in image 2, then accelerate toward the edge and hop just before launching to grab the Precursor Orbs and Power Cell.
Liberate Seven Scout Flies
Finally, locate seven Scout Flies hidden across Misty Island. The first is along the Muse’s chase route. When it passes a seesaw with a boulder, jump on the opposite end and ground-pound to launch the boulder, propelling you to a cliff with a Scout Fly Box.
Two more Scout Fly Boxes are near the arena door, where you collected Blue Eco for the platform. Run and jump along the crumbling path shown above to reach one; the other is through a gap on the left in the same image.
Another Scout Fly Box lies left of the arena exit. Use a seesaw on the left path to reach the cliffs overlooking the Bay, where the box awaits.
Two more Scout Fly Boxes are near the Lurker Ship. One is just past the bridge onto the ship; the other is on a safe platform halfway up the ramp with rolling logs.
The final Scout Fly Box is near the ramp used in “Use the Zoomer to Reach the Power Cell.” Find it near the top while riding the Zoomer. With this collected, return the Muse to the Sculptor in Sandover to complete Misty Island.
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