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Clair Obscur: Expedition 33 Update

May 25,25(2 months ago)
Clair Obscur: Expedition 33 Update

Clair Obscur: Expedition 33 News

Clair Obscur: Expedition 33 News

2025

April 3

⚫︎ For PC players, Clair Obscur: Expedition 33 offers a variety of graphical settings ranging from Low to Epic, ensuring a customizable visual experience. Console gamers can select between Performance and Quality modes to suit their preferences. Notably, the game will be enhanced for PS5 Pro, although specific details remain under wraps. Xbox enthusiasts can now pre-load the game in anticipation of its worldwide launch on April 24 at 12 AM PT / 3 AM ET. The game promises an engaging set of challenges with 56 achievements and trophies, including feats like defeating bosses without taking damage and collecting all 33 music records.

Read more: Clair Obscur: Expedition 33 Reveals Graphics Settings, Trophy Expectations, and Xbox Pre-Load Info Ahead of Launch (Noisy Pixel)

March 24

⚫︎ Sandfall Interactive has made a bold choice with Clair Obscur: Expedition 33 by excluding a minimap and opting for a compass to guide players. Producer Francois Meurisse explained that this decision aims to foster a deeper sense of exploration, aligning with the game's narrative of venturing into the unknown. Meurisse noted, "They don’t have a map because every previous expedition failed," highlighting the thematic immersion and the feeling of uncertainty that players will experience.

Read more: Clair Obscur: Expedition 33 won't have a mini map to preserve its sense of discovery, says producer (PC Gamer)

March 21

⚫︎ The director of Clair Obscur: Expedition 33, Guillaume Broche, embarked on this project driven by a personal passion for turn-based RPGs. Starting development in 2019, Broche drew inspiration from classics like Final Fantasy, Lost Odyssey, and FromSoftware's Sekiro. His goal was to craft a game that blends strategic combat with skill-based mechanics, catering to fans yearning for innovative turn-based experiences.

Read more: Clair Obscur: Expedition 33's director was 'starving for new turn-based RPGs,' and figured if he wanted them, there would be others out there who'd want to play his game (PC Gamer)

March 19

⚫︎ Producer Francois Meurisse discussed how Clair Obscur: Expedition 33 merges turn-based strategy with challenging, off-rhythm enemy attacks. The game embraces JRPG traditions while showcasing a unique Belle Epoque-inspired art style, a testament to Sandfall Interactive's vision. It draws from Final Fantasy, incorporates real-time defensive mechanics from Sekiro, and employs action point-based skills inspired by deckbuilders.

Read more: Clair Obscur: Expedition 33 is Sekiro Meets Belle Époque Meets JRPG (Game8)

March 3

⚫︎ Ahead of its release, gaming media were given a chance to experience Clair Obscur: Expedition 33's turn-based combat through playable demos. The feedback was overwhelmingly positive, praising the game for evolving the genre by integrating elements from various iconic JRPGs into a fresh and engaging combat system.

Read more: How Clair Obscur: Expedition 33’s turn-based combat pays homage to all-time great JRPGs (Epic Games Store News)

January 30

⚫︎ Even before its launch, Clair Obscur: Expedition 33 has secured a film adaptation. Sandfall Interactive has teamed up with Story Kitchen, known for their successful game-to-film transitions such as Sonic and the upcoming Dredge movie. While details like the director and cast are yet to be revealed, producers Dmitri M. Johnson, Mike Goldberg, and Elena Sandoval are on board. Story Kitchen is eager to bring the game's compelling narrative and intricate characters to the big screen.

Read more: Clair Obscur is Getting Its Own Live-Action Movie (GameRant)

2024

August 29

⚫︎ Clair Obscur: Expedition 33 draws significant inspiration from classic turn-based RPGs, with creative director Guillaume Broche citing Final Fantasy VIII-X, Persona, and Octopath Traveler as key influences. Broche, a devoted fan of the genre, aimed to create a high-fidelity turn-based RPG that merges real-time reaction-based combat with strategic depth. Players can switch party members in the open world and utilize traversal abilities to solve puzzles. Broche expressed his delight at the game's positive reception and hopes that players will experiment with creative builds to "break the game." The development team aspires for Expedition 33 to have a lasting impact, similar to the RPGs that inspired them.

Read more: Clair Obscur: Expedition 33 Wears Its FF and Persona Influences on Its Sleeves (Game8)

July 30

⚫︎ Creative director Guillaume Broche revealed that Clair Obscur: Expedition 33 is inspired by real-world art and literature, specifically referencing the 17th-18th century French artistic movement Clair Obscur and the novel La Horde du Contrevent. The game focuses on high-fidelity visuals and introduces an innovative reactive turn-based battle system. It draws from diverse influences such as Souls games, Devil May Cry, and NieR, aiming to revolutionize traditional turn-based RPG combat.

Read more: Clair Obscur: Expedition 33's Historical Roots and Innovations (Game8)

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